FAQ
Why focus on found footage?
I love ALL movies, but I have a soft spot for this particular medium. I wish I had a fun story about my first found footage experience - the truth is, I just stumbled upon them gradually until I realized how much I loved the format. I appreciate that it's an accessible way for creators to execute a cool idea on a limited budget and still be effective. I also like the borderline interactive participation that is required of the audience to make what's not quite real, feel real.
What IS found footage?
A surprisingly controversial question. The simple answer is: movies that present themselves to the audience as real by using in-world cameras. The defining trait is that essentially 100% of the narrative has to be told from the perspective of cameras within the story itself. For a more detailed look at what "counts" as found footage, and some of its sub-genres, take a look at this article.
Why "Not Quite Reality"?
There are a lot of things about this name that resonate with me. First of all, it's taken from an iconic found footage movie, and from a conceptual standpoint alone I love the homage that it pays. The scene in question was a commentary itself on the ACT of looking through a camera - how the act of viewing a subject distorts it slightly, how the camera itself acts as a barrier between the wielder and the "real world". As the awkward kid who always had a camera in his hand, that part stuck with me. The phrase encompasses everything the genre stands for - the viewers agree to an unwritten contract that they'll pretend what they're watching is real, even though it's not quite true. I also think there are some subliminal connotations in the phrase - on a subconscious level it evokes the uncanny valley, liminal spaces, memories of nightmares...
All of that is to say, it's got a lot going for it, and I'm pretty proud of what it stands for.
What can customers look forward to?
Things are definitely gaining momentum! NQR_001 (The Who Incident) and NQR_002 (Mothman) are out, and I have two more titles set to release by the end of April 2024 if all goes well. Beyond that, nothing is set in stone, but I am in talks with a variety of directors and there are many more titles I have my eye on. I hope to release a variety of legacy titles and debuts in the near future, and plan on adding more prints and movie merch to the site. Fingers crossed, big things on the way!
International shipping?
For now I am currently only shipping to the United States. Not Quite Reality is a very small company just starting out, and we want to get our feet on the ground before we try and tackle anything TOO complicated. However it's a personal goal to be able to offer worldwide shipping at some point in the future. (If you're an international customer particularly keen on a title, use the Contact Form or message the Facebook page and I'll see if we can work something out!)
U.S. shipping cost?
Orders under $50 ship with a flat rate of $5 anywhere in the U.S. Orders $50 or higher ship free anywhere in the U.S.
How are items shipped?
All orders placed through this website will ship in a sturdy box with padding (unless you're just getting a small paper item like a postcard - these may ship in protected envelopes). As a collector I love getting a well-packed box, and I'll do everything I can to make sure my customers receive the same!
How fast can I expect my order?
Typically I will ship all orders either Media Mail (2-8 business days) or Ground Advantage (2-5 business days). Please note that that estimate is from the date that items are in the mail, NOT when you place your order. My goal is to get all orders out by the next business day, but please allow up to 2 weeks from the day you place your order for it to arrive. (Preorders might take slightly longer - that will be noted on the product page.) If your order hasn't arrived by any of these estimated times, please contact me and I'll try and make it right!
Have another question?
Feel free to reach out via our Contact Page!